Abstract
The video “Déja Vu” was produced at the Helsinki University of Technology in 1993-94 as a student project of a postgraduate computer graphics seminar discussing various animation techniques. The camera trajectories, as well as the motion of the objects (except the bats) are based on keyframe or procedural animation. A behavioral model, similar to that presented by Reynolds at Siggraph ’87, was used to create the flock movements: an invisible leader boid is followed by visible ones whose flight paths are generated from simple, predefined rules.
Duration 3:28
![](https://www.isea-archives.org/wp-content/uploads/2021/04/1993_-First-renderings-of-the-3D-computer-graphics-animation-short-film-_Deja-vu_-1024x1024.jpg)
- Tapio Takala Helsinki University of Technology, Finland